It seems like you get more loot if you're there for the whole battle and you get more kills. I'm pretty sure the greater amount of kills your army gets % wise compared to the armies as whole gets the larger loot distribution. But large battles happen to divide up the loot in an unsatisfying way. Roguery affects loot.
If you`re luck, you can get a castle with low garrison after it is siege by a realm and the attackers won, or if they do damage but lose. But, holding said castle is much more harder, because you pretty much will be declaring war on the realm belonged to. And they can field hundreds of soldiers to do a siege. better to join a faction
I'm perfectly ok with the idea of it. I just wish the companion system were a bit more robust to support the idea. Hopefully it'll come with time. First thing I did was make a new save after it happened. But I kept going. And I will probably keep going rather than reloading. If I don't get a new scout, oh well.
Look at the production, it can be negative if the town is disloyal. Meaning that it won't get done until the populace likes you more daily production is 0. How do I make them like me more ? Several ways. If you have a governor assigned that isn't the local culture. Unassign them. You can vote for policies in your kingdom that boost loyalty.
nT7k. 4n41k1egtl.pages.dev/3754n41k1egtl.pages.dev/3964n41k1egtl.pages.dev/4274n41k1egtl.pages.dev/3254n41k1egtl.pages.dev/3984n41k1egtl.pages.dev/1374n41k1egtl.pages.dev/4164n41k1egtl.pages.dev/106
mount and blade bannerlord how to get more construction